My sixth project at KAIKO, an all-new DLC for our previously developed remaster Kingdoms of Amalur: Re-Reckoning.
Tag: Gameplay Programming
2021
14
Dec
2020
8
Sep
My fifth project at KAIKO, a remaster of the original Kingdoms of Amalur: Reckoning for Windows, PS4, Xbox One and Nintendo Switch.
2018
3
Jul
My fourth project at KAIKO, a remaster of the original Red Faction Guerrilla for Windows, PS4, Xbox One and Nintendo Switch.
2014
11
Aug
My fourth project at Games Academy, a physics-based 3D Fun Racer with customisable karts, made in Unreal Engine 4.
27
Feb
My third project at Games Academy, a Tron-inspired 3D Fun Racer with 3D arenas and various items, made in Unity.
2013
18
Feb
My first project at Games Academy, a 2D Sidescrolling Shooter with a Gradius-inspired power-up system, made in C# with XNA.
2011
17
Dec
My first completed game, a Tetris clone that started as a school project and was extended by me, written in Pascal using Allegro.pas.
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