
RFG Re‑Mars‑tered
(2018) My fourth project at KAIKO, a remaster of the original Red Faction Guerrilla for Windows, PS4 and Xbox One
(2018) My fourth project at KAIKO, a remaster of the original Red Faction Guerrilla for Windows, PS4 and Xbox One
(2016) My third project at KAIKO, an enhanced port of the original Darksiders for Windows, PS4, Xbox One and Wii U
(2015) My first project as a professional game programmer at KAIKO, a port of a classic PS2 platformer to PC, Mac, Wii U, PS3, PS4 and Xbox 360
(2014) My fourth project at Games Academy, a physics-based 3D Fun Racer with customisable karts, made in Unreal Engine 4
(2012) My first project at Games Academy, a 2D Sidescroll Shooter with a Gradius-inspired power-up system, made in C# with XNA
(2011) My first completed game, a Tetris clone that started as a school project and was extended by me, made in Pascal with Allegro.pas